I have been out of Windows Mobile for a long time & learning Objective-C / Xcode / iPhone dev for 2 years.
As my first app will be finished in about 2 months my mind turns to Space Treker, My WM5 game & thoughts of converting it to iPhone.
3D is easy as there's OpenGL but a game engine to replace PocketFrog might be as much work as simply getting PocketFrog working on iPhone. It will need a new name though as 'PocketFrogs' exists as an app.
Has anyone started working on a port? I was thinking about pre-HAL PocketFrog as it's likely to be quite straight forward to do.
Ian / AKA Conan, SundialSoft