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How to make WVGA and VGA support with PocketHAL?

PostPosted: Jan 24, 2010 @ 7:11pm
by maskin
I was read many topics.
And Im confused 8O
I didn't get how to make support in my game none QVGA screen resolution for PDA?!
As I understand PocketHAL v.1.x automaticly make resolution as on PDA desktop. Am I right?
On old pda or pda with qVGA resulution all works correctly, but on Acer s200 my game don't want works...

Please provide me: How to make WVGA and VGA support on application using PocketHAL?

Maybe I do something wrong. I need correct sample.