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Does GapiDraw support Windows CE devices?

PostPosted: Sep 7, 2006 @ 7:36pm
by elevenseventeen

PostPosted: Nov 28, 2006 @ 6:01am
by elevenseventeen

PostPosted: Nov 28, 2006 @ 5:53pm
by Bunkai
Hello, Elevenseventeen,

Here is a list of supported platforms by GapiDraw:

http://www.gapidraw.com/gapidraw-devicesupport.php

Hopefully, that helps. I assume, Gapi Supports all the devices, where GAPI works, even WinCE3.0 ones. But I am not sure on this.

There is a list of supported platforms for Symbian OS too.

With regards,
Rene.

PostPosted: Nov 28, 2006 @ 8:16pm
by Kzinti
PocketHAL will work on all Windows CE devices (3.00 and above), whether or not GAPI is present.

But PocketHAL isn't a graphics engine per-se, it is just a framebuffer wrapper.

PostPosted: Nov 28, 2006 @ 9:58pm
by Bunkai
Yeah,

And based on the research I have done, the video buffer blit to VRAM is faster on PocketHAL, than on GapiDraw. PocketHAL is much less expensive; it costs just a fragment from what you have to pay for GapiDraw. On the other hand, you have to develop all the graphics libraries on your own. Again, in this case, GapiDraw developers spend about 4 years optimizing the graphics routines to work good on majority of PDA devices.

With regards,
Rene.