RAM used by a GapîDraw App
Posted: Nov 19, 2006 @ 8:37pm
Hi Guys,
I need information about the RAM memory space used by Gapidraw on Mobile Windows and specially for Symbian OS.
Is it the same that the one that we can see for the process of the application in the Windows-Desktop Task Manager ?
For example, the Minimal demo takes about 3.8Mo in the desktop version, and it's very little (few lines of code, no resources). Does it take the same space in the Windows Mobile version ?
And what about the Symbian OS platform (I don't know this platform), it seems that there is just a few memory (10Mo) ?
With a "full" application with a lot of stuff (sounds, surfaces, data, etc.), I estimate that it can take about 15-20Mo (based on desktop platform), Am I right ? In my app, I am trying to reduce this used memory space by allocating the datas needed when I need it but my limit is 15-20Mo, I guess it will be a lot for specially Symbian Platforms, won't it ?
I need information about the RAM memory space used by Gapidraw on Mobile Windows and specially for Symbian OS.
Is it the same that the one that we can see for the process of the application in the Windows-Desktop Task Manager ?
For example, the Minimal demo takes about 3.8Mo in the desktop version, and it's very little (few lines of code, no resources). Does it take the same space in the Windows Mobile version ?
And what about the Symbian OS platform (I don't know this platform), it seems that there is just a few memory (10Mo) ?
With a "full" application with a lot of stuff (sounds, surfaces, data, etc.), I estimate that it can take about 15-20Mo (based on desktop platform), Am I right ? In my app, I am trying to reduce this used memory space by allocating the datas needed when I need it but my limit is 15-20Mo, I guess it will be a lot for specially Symbian Platforms, won't it ?