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Brightness on iPaq with GapiDraw


Brightness on iPaq with GapiDraw

Postby Guest » May 9, 2002 @ 8:38am

Hi,

I noticed that several games have very dark screens on my iPaq, and not on other devices. Even increasing the brightness on my iPaq it doesn't help.

I suppose that this is because of the screen differences between devices.

I would like to include a contrast or brightness or gamma setting in my PocketPC application, but I don't know how to use GapiDraw to increase the brightness of pixels drawn.

Can anyone help?

Thanks.
Guest
 


Postby Guest » May 9, 2002 @ 9:56pm

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Postby Guest » May 10, 2002 @ 11:13am

Well, since some games are bright and some games are not on my own iPaq, I assume it's a graphic thing.
Guest
 


Postby cryo » May 11, 2002 @ 9:05am

when working with graphics artists, they did complain a lot about the darkness of PPC screens during their first PPC game. But thats not only because the PPC screen itself is dark, but also because the same image looks darker when resized to the size of a PPC screen.
Whenever performance allows it, i would implement gamma correction though.

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Postby Dan East » May 11, 2002 @ 3:57pm

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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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