by Lazarus » Sep 30, 2002 @ 1:39pm
Hi all,
Ok, I want to ask everyone a question and it's one that everyone must have at least been asked a few times...
You see, I'm very much into building games for PC's, but I've always used VB or BASIC like languages to build them. What I would like to do now, is to move to creating games for PocketPC as this market needs many more games written, but I'd like to do it using GAPIDraw. Now, I know what you're thinking. To do this, I'm going to have to use eVC++, and I have no problem with this. I know a good 15 or so languages, all be it most are high level, and I'm sure I could get into eVC++ quickly, but I need to know the best way into this. I already understand the concept of pointers, polymorphism, inheritance, blah blah blah, I just need a good solid book or something by my side that can tell me how to put it all together.
Does anyone have an answer?
I was thinking of buying a book on VC++ and them moving onto eVC++ from there, but is that the best option???
Thanks,
+ LaZaRuS +
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On a mission to develop