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Need help on improving a game's performance using GapiDraw


Need help on improving a game's performance using GapiDraw

Postby egarayblas » Feb 22, 2003 @ 3:04am

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Postby Sm!rk » Feb 22, 2003 @ 5:39am

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Postby warmi » Feb 22, 2003 @ 10:02am

There is not much else you can do as far as Gapi API is concerned.
If your frame rate is that low then either you are trying to do too much or you are doing it wrong way :-)

I can only be that "specific" given code example posted on this forum by you.

:-)
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Postby egarayblas » Feb 22, 2003 @ 10:51am

Last edited by egarayblas on Feb 22, 2003 @ 5:12pm, edited 3 times in total.
-- home of the think & tap games!
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Postby scoreman » Feb 22, 2003 @ 12:37pm

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Postby efortier » Feb 22, 2003 @ 2:20pm

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Postby egarayblas » Feb 22, 2003 @ 5:18pm

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Postby scoreman » Feb 22, 2003 @ 5:57pm

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Postby Pejo Software - Per » Feb 22, 2003 @ 7:53pm

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Postby Sm!rk » Feb 22, 2003 @ 9:21pm

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Postby egarayblas » Feb 23, 2003 @ 2:21am

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Postby Pejo Software - Per » Feb 23, 2003 @ 3:47pm

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Postby egarayblas » Feb 24, 2003 @ 1:56pm

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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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