OpenGL|ES Benchmark...
hi all,
i'm currently in the process of writing a simple OpenGL|ES benchmark.
you can download an early version (0.1) from http://www.ims.tuwien.ac.at/~daniel/dow ... ES_0_1.zip
it does not do a lot yet: it renders 8 teapots (1024 triangles each) with two lights and shows the framerate.
the zip file contains executables for desktop windows and windows ce. both versions search for DLL called libGLES_CM.dll or libGLES_CL.dll and dynamically bind all OpenGL|ES functions.
the WinCE version is tested to run on the Dell Axim X50v. the desktop version runs with Hybrid's implementation (which i didn't include for legal reasons but you can download it for free).
caution: the both version currently always create a window of size 480x640. so don't try to run it on a low res device with Hybrid's implementation for PPC.
comments and feedback are welcome...
bye,
Daniel
i'm currently in the process of writing a simple OpenGL|ES benchmark.
you can download an early version (0.1) from http://www.ims.tuwien.ac.at/~daniel/dow ... ES_0_1.zip
it does not do a lot yet: it renders 8 teapots (1024 triangles each) with two lights and shows the framerate.
the zip file contains executables for desktop windows and windows ce. both versions search for DLL called libGLES_CM.dll or libGLES_CL.dll and dynamically bind all OpenGL|ES functions.
the WinCE version is tested to run on the Dell Axim X50v. the desktop version runs with Hybrid's implementation (which i didn't include for legal reasons but you can download it for free).
caution: the both version currently always create a window of size 480x640. so don't try to run it on a low res device with Hybrid's implementation for PPC.
comments and feedback are welcome...
bye,
Daniel
