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2D problems


2D problems

Postby Nic-Gun » Mar 9, 2006 @ 11:10am

Hi there.. i would like to know the exact number for rotating an image.. i thought it's only ranging from 0-360..
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Postby fast_rx » Mar 9, 2006 @ 5:32pm

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Postby edge » Mar 9, 2006 @ 5:39pm

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Postby Nic-Gun » Mar 9, 2006 @ 6:24pm

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Postby edge » Mar 9, 2006 @ 7:09pm

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Postby Nic-Gun » Mar 9, 2006 @ 7:25pm

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Postby edge » Mar 9, 2006 @ 8:28pm

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Postby Nic-Gun » Mar 12, 2006 @ 6:12pm

I tried using Intersect() on E2DSurface with 2 separate images, but i can't seem to get the image go over the color that's supposed to be the COLOR_KEY.. below is the screenshot i took from my application.

Image

The machine gun bullets from the red plane hit the chopper before they could go through the empty space in front of the chopper. and vice versa, the particle bullets from chopper hit the red plane at the empty space, even though they should have went through even the plane's wing.

I seen your sample Blastar and the intersection went smoothly but it's using only one image.. why i can't do it with 2 images? any suggestions please? and by the way, i forgot to mention that the plane and chopper are png files while the bullets and particles are bmp files..
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Postby edge » Mar 12, 2006 @ 7:25pm

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Postby Nic-Gun » Mar 12, 2006 @ 7:47pm

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Postby edge » Mar 12, 2006 @ 8:01pm

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Postby Nic-Gun » Mar 13, 2006 @ 9:43am

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Postby edge » Mar 13, 2006 @ 10:53am

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