timedelta
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helo felow developers.
i am doing some testings with edge and i was woundering how i could use device independent timing in a game for animations, moving, input, etc.
i noticed the timedelta variable in the onnextframe loop, what is the best way to use it?
tank you!
petre
i am doing some testings with edge and i was woundering how i could use device independent timing in a game for animations, moving, input, etc.
i noticed the timedelta variable in the onnextframe loop, what is the best way to use it?
tank you!
petre