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VGA Pocket PC


VGA Pocket PC

Postby jsantos98 » Mar 7, 2007 @ 1:54am

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Postby edge » Mar 7, 2007 @ 10:55am

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Postby jsantos98 » Mar 7, 2007 @ 1:03pm

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Postby edge » Mar 7, 2007 @ 2:00pm

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Postby jsantos98 » Mar 7, 2007 @ 3:19pm

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Postby jsantos98 » Mar 7, 2007 @ 8:40pm

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Postby jsantos98 » Mar 7, 2007 @ 9:38pm

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Postby edge » Mar 8, 2007 @ 8:46am

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Postby jsantos98 » Mar 9, 2007 @ 12:52am

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VGATestWithPhotos.zip
(715.39 KiB) Downloaded 468 times
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Postby edge » Mar 10, 2007 @ 1:06pm

Hi Joao,

I've found the cause of the problem.

Because Windows Mobile 2002 and 2003 automatically uses an emulation mode for VGA graphics and input, you need to manually edit the resource.rc file of your workspace.

I've modified your resource file and attached it to this message. Download and replace the one you currently have. Take a look at the bottom of the file with a text editor to see the modification.
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resource.zip
Modified resource file to allow native VGA
(674 Bytes) Downloaded 476 times
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Postby jsantos98 » Mar 12, 2007 @ 2:00am

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Postby edge » Mar 12, 2007 @ 1:59pm

Hi Joao,

Great to hear everything is running fine now :)

The resource file setting is documented in the Windows Mobile getting started tutorial. However, I've added a FAQ entry with a more detailed description.
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Powerful and affordable C++ middleware solution covering true multi-platform 2D, 3D and network features for Apple iPhone, Windows Mobile, Symbian S60, UIQ, Linux and Windows desktop.

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