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EDGElite "Optimized Blitlet Support"


EDGElite "Optimized Blitlet Support"

Postby Nomad » Apr 13, 2007 @ 12:22pm

Hi Edge.

A'm very glad with your new licensing policy. I've read features table for different types of Edge library, and EDGELite for now suits me very best because of its reasonable for beginner developer price and in spite of that powerfull enough capabilities.

But I'm a bit confused with "Optimized Blitlet Support" table.

Can you please explain more how much handling of only "Lite optimized blitlet set" affects performance? Maybe you can post here some exe files of one project compiled with different "Optimized Blitlet Support".

Or maybe I can somehow disable full blitlet support in evaluation version of EDGElib to make it like EDGElite?

Best regards, Nomad.
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Postby edge » Apr 13, 2007 @ 12:52pm

EDGELIB: Cross-platform mobile development at your fingertips
http://www.edgelib.com
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Powerful and affordable C++ middleware solution covering true multi-platform 2D, 3D and network features for Apple iPhone, Windows Mobile, Symbian S60, UIQ, Linux and Windows desktop.

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