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EDGELIB SDK 3.20 released


EDGELIB SDK 3.20 released

Postby edge » Sep 26, 2007 @ 6:45pm

Elements Interactive B.V. releases version 3.20 of multi-platform mobile game engine EDGELIB. This new version adds support for OpenGL® ES for the NVIDIA® GoForce® GPU chipsets, Windows Mobile 6 and the Gizmondo handheld device.

EDGELIB 3.20 brings hardware accelerated OpenGL ES support to NVIDIA-powered devices by including support for the NVIDIA GoForce GPU chipset, like the GoForce 5500. Devices featuring this chipset include the O2 XDA Flame and EM ONE. The industry-standard OpenGL ES (Open Graphics Library for Embedded Systems) is a subset of the OpenGL 3D graphics API and is specifically designed for embedded devices.

This latest installment of EDGELIB includes native support for Windows Mobile 6, the latest release of Microsoft's mobile operating system. Developers wishing to target native Windows Mobile 6 applications can use EDGELIB 3.20 to do so. Both libraries for Windows Mobile 6 Standard and Windows Mobile 6 Professional SDKs are included.

EDGELIB 3.20 also introduces support for the Gizmondo handheld gaming console. This device is created by (now defunct) Tiger Telematics, but still has a large homebrew and open source community. The Gizmondo runs Windows CE 4.20 and is equipped with an NVIDIA GPU, OpenGL ES, GPS unit, Bluetooth and camera.

Other improvements include the merging of the OpenGL ES plugin libraries into one generic library, CAB creation support in the EDGELIB Builder tool and the possibility of reading serial numbers of GP2X devices running firmware 2.00 or higher. The addition of forward compatibility to Windows Mobile 2002 builds, make Windows Mobile 2003+ devices work correctly on rotated displays. A few issues are fixed to improve stability. A complete list of additions and bugfixes can be found in the release history at .

EDGELIB licensees are entitled to download and install the commercial version of the new EDGELIB SDK. An evaluation version can be downloaded for free as well.

The EDGELIB SDK supports the development of mobile applications and games for Windows Mobile Pocket PC, Windows Mobile Smartphone, Symbian Series 60, Series 80, Series 90, Symbian UIQ, Gamepark Holdings GP2X, Gizmondo and Windows desktop. Key features include true multi-platform development, high-performance 2D graphics, hardware accelerated 3D graphics through OpenGL ES, RGBA surfaces and both Bluetooth and TCP/IP networking.

More information about EDGELIB can be found at .
EDGELIB: Cross-platform mobile development at your fingertips
http://www.edgelib.com
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