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PocketMatrix • View topic - Mixing edgelib plaform independed & platform specific co
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Mixing edgelib plaform independed & platform specific co


Mixing edgelib plaform independed & platform specific co

Postby tinybulb.com » Dec 24, 2008 @ 12:18am

Is there any way to use edgelib code and for example UIKit controls etc. in one project? So, for example I am going to implement menus etc. with use of UIKit and game render with use of edgelib. Is it possible? Can you provide some examples how it can be done?

Thanks.
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Postby edge » Dec 25, 2008 @ 7:35pm

Hi Tinybuld,

Yes, you can add UIKit controls to your EDGELIB application. The return value of GetWindowHandle() in your framework can be typecasted into a UI window object.

You can write your own .mm file with functions to add controls to this window and then call them from your c++ application.

We will get back to you later with examples on how to do this.
EDGELIB: Cross-platform mobile development at your fingertips
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Postby tinybulb.com » Dec 26, 2008 @ 12:53am

O, so simple, i think i understood. I need no sample now. Thanks for! explanation
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Postby edge » Jan 9, 2009 @ 11:46am

EDGELIB: Cross-platform mobile development at your fingertips
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