I've tried running my application on an iPhone itself and ran into some issues, so I thought it best to try and run one of the sample applications on the iPhone first as that code cannot be incorrect.
I was quite surprised at the performance, the animation was running very slowly. I tried resetting the device, and building both the debug and release versions with no effect.
Is there a chance I've done something wrong?
"I'm not normally a religious man, but if you're up there, 'Save Me' Superman!"