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iPhone / OpenGLES / FillRect


iPhone / OpenGLES / FillRect

Postby pocketjoris » Apr 2, 2009 @ 8:20am

Hi,

I have some iPhone project working, it draws some images, which works (I had to manually enable GL_BLEND to get transparency to work though)
Now I want to draw a rectangle with an alpha channel, so that the screen is overlayed with a blue tone.
However, nothing works.

Any hints on how to get this to work?
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Postby edge » Apr 3, 2009 @ 7:09am

Hi Joris,

I've answered your question in the OpenGL questions topic. Use ClassEDisplay::FillRect.
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Postby pocketjoris » Apr 18, 2009 @ 2:43pm

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Postby edge » Apr 20, 2009 @ 6:13pm

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Postby pocketjoris » Apr 20, 2009 @ 6:44pm

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