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E2DSurface::DrawFontWrap with OpenGL


E2DSurface::DrawFontWrap with OpenGL

Postby fella » Oct 23, 2009 @ 11:41am

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Postby edge » Oct 26, 2009 @ 9:32am

Hi Fella,

The internal font can't be drawn because the surface is cleared and uploaded to OpenGL (it happens automatically with the internal font). Try loading another font (without uploading) and write it on the surface.
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