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E2DSurface::DrawFontWrap with OpenGL

PostPosted: Oct 23, 2009 @ 11:41am
by fella

PostPosted: Oct 26, 2009 @ 9:32am
by edge
Hi Fella,

The internal font can't be drawn because the surface is cleared and uploaded to OpenGL (it happens automatically with the internal font). Try loading another font (without uploading) and write it on the surface.