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PocketMatrix • View topic - Windows Mobile 3d rending
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Windows Mobile 3d rending

PostPosted: Jul 5, 2010 @ 7:05pm
by dgoogd

Re: Windows Mobile 3d rending

PostPosted: Jul 8, 2010 @ 9:42am
by edge
As discussed by email:

The conclusion was that you most likely would need a change in one of our helper libraries (plugingl.lib) which would enable you to load OpenGL dynamically from a DLL.

I will have to get back to you about this.

Wouter