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PocketMatrix • View topic - 2D Collision with tiled map/object
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2D Collision with tiled map/object

PostPosted: Feb 21, 2012 @ 3:10pm
by yuenkokeith
Hi there,

Does anyone know how to tiled object and apply collision on them.
So a player can stand on top of it, or against a wall..etc

please give some example code of how to load them and handle it.

If possible, can edgelib release some tutorial/example code for this kind of stuff,
which is used frequently. It would be a great help to all new game maker.

Thank you very much.

regards,
keith

Re: 2D Collision with tiled map/object

PostPosted: Jun 7, 2012 @ 11:53am
by edge