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Revenue share question


Revenue share question

Postby - » May 19, 2002 @ 5:23pm

From the FAQ
Q: What’s this revenue share?
A: You get a percentage of what we make(....)

Have you decided what percentage yet, and is the revenue share of net or gross reciepts for the game?

$500 is maybe 2 days work for an average programmer in the US, I can't see a commercial quality game being done in two days even if that didn't include graphics and music. So it is very important to anyone considering working on a game for overloaded to know the details of the revenue share deal up front.
-
 


Postby Phantom » May 20, 2002 @ 3:26pm

Give me some good data and
I will give you the world
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