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How do I convert a quake model to a quake 2 one?


How do I convert a quake model to a quake 2 one?

Postby bmnb123 » Feb 7, 2005 @ 1:34am

Hi
How do I convert a quake model to a quake 2 one? :?:

Thanks you for your time
Jason Rivard
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Postby sponge » Feb 7, 2005 @ 3:25am

There's not an easy way to do it: Q2 uses 8-bit vertex coordinates with per-frame origin/scale, Q1 uses global coords for origin/scale IIRC. Your vertexes will shift quite a bit.

I suppose you could use Milkshape along with the proper converters.
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