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Pocket Quake 0.11 available


Pocket Quake 0.11 available

Postby Dan East » Jan 17, 2002 @ 11:54pm

Last edited by Dan East on Dec 5, 2007 @ 3:01am, edited 1 time in total.
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Postby RwGast » Jan 18, 2002 @ 12:15am

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Postby Robotbeat » Jan 18, 2002 @ 1:33am

Die, Palm, Die. If that offended you, then get rid of your Palm OS device.
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Postby RwGast » Jan 18, 2002 @ 1:52am

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Postby James S » Jan 18, 2002 @ 3:05am

The problem someone was having with their sound, that's just the amp turning on and off. It does this when the framerate is really low becuase, I guess, the sound data is being sent just slowly enough that the amp powers down before the data stream and reinitialize.
But I got an error:
Z_Malloc: failed on allocation of 1991788 bytes
So I guess 20.93 MB of free program memory isn't even enough.... or maybe the file is corrupt. I'll try to free more room. Man, I wish I had a nice PPC2002 device with 64MB's of RAM! :/
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Postby RwGast » Jan 18, 2002 @ 3:09am

Im pretty sure the problem is that z_malloc is trying to allocate ram for the sounds and its causing quaake to hog up all the memmory and crash the game when theres no more memmory left to allocate. I dunno why but the console thing works maybe it uses more memmory to use the menu. I also have to run q2 from the start menu so i make sure nothing else is taking my memmory up.
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Postby James S » Jan 18, 2002 @ 3:17am

Okay, it worked fine with 22 MB's free. That's what I'd recommend as the minimum free program memory.
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Postby James S » Jan 18, 2002 @ 3:50am

Okay, i can't get it to run much faster, even with a really low quality image. I'll keep trying, but I'm taking a trip to see some colleges tomorrow afternoon with the female friend I've mentioned before. It will be fun and I doubt I'll even look at my PocketPC, save to write another paragraph in my 'book', short fiction, whatever you want to call it.

Oh ya, and uhm... the skin doesn't show up after the game starts. It's there when the program and demo are loading, but after that it just disappears. The SIP won't visibly appear either, just like when PQ1 was first released :P
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Same problems with .11 on Ipaq 3850 device

Postby Klaus » Jan 18, 2002 @ 9:57am

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Postby master » Jan 18, 2002 @ 11:46am

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Pocketquake .11 on Ipaq 3850

Postby Klaus » Jan 18, 2002 @ 12:03pm

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Postby Dan East » Jan 18, 2002 @ 3:05pm

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Postby master » Jan 18, 2002 @ 3:42pm

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PPC 2002 & pQ2

Postby Ryan » Jan 18, 2002 @ 3:56pm

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pak editor url

Postby master » Jan 18, 2002 @ 4:01pm

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