I get a datatype misalignment when I load a certain surface.
The file is a normal bitmap (I tried 8 and 24 bits), and I don't get this error on the Windows version, only on the PocketPC version.
I use these calls:
CGapiSurface S1;
S1->CreateSurface(file);
Everytime the same error occurs. What can cause such an error? I remember a while back I had the same problem with bitmaps saved as 16 bits, but now I'm using 24 bits.
Thanks!