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Question about double click tap


Question about double click tap

Postby maskin » Mar 24, 2008 @ 9:51am

Hi !
Anybody knows, why in Game::Init() in window style not using CS_DBLCLKS ?

Code: Select all







bool Game::Init()
{
..........
    m_bSuspended = false;
    //GetWndClassInfo().m_wc.style &=~CS_DBLCLKS;
    GetWndClassInfo().m_wc.style = CS_HREDRAW | CS_VREDRAW;
..........
7 lines; 2 keywds; 0 nums; 34 ops; 0 strs; 1 coms    Syntactic Coloring v0.4 - Dan East  


Or how made dbl-click event at PocketFrog-based application ?
maskin
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Posts: 32
Joined: Dec 8, 2006 @ 10:06am


Postby Kzinti » Mar 24, 2008 @ 9:29pm

PocketFrog doesn't have the concept of "double clicks". It is a library meant for game development. But if you need it, just add it.
Kzinti
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Posts: 3238
Joined: Jan 13, 2002 @ 5:23am


Postby maskin » Mar 31, 2008 @ 10:15am

Kzinti wrote:PocketFrog doesn't have the concept of "double clicks". It is a library meant for game development. But if you need it, just add it.


You did'nt answer my question.
I can add to window options CS_DBLCLKS and add handler for double click. But i not understand correctly why double click support not included in to library ?
Support CS_DBLCLKS is broke some functionality or what ?
maskin
pm Member
 
Posts: 32
Joined: Dec 8, 2006 @ 10:06am


Postby Kzinti » Mar 31, 2008 @ 6:15pm

I did answer your question: I didn't do anything about double clicking in PocketFrog. Just make the changes you need.
Kzinti
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Posts: 3238
Joined: Jan 13, 2002 @ 5:23am


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