by Maf54 » Aug 31, 2003 @ 11:26pm
GENESIS
Source: Sega Genesis 1 Users Manual, Sega Developer Docs.
Model Number: MK-1601 (r1), MK-1631 (r2).
CPU: Motorola 68000 at 7.61 MHz
1 MByte (8 Mbit) ROM Area
64 KByte RAM Area
Co-Processor: Z80 @ 4 MHz (Not Present in MK-1631)
Controls PSG (Programmable Sound Generator) & FM Chips
8 KBytes of dedicated Sound Ram
Graphics:
64 simultaneous colors of 512 color pallete.
Pixel resolution: 320 x 224
VDP (Video Display Processor)
Dedicated video display processor
Controls playfield & sprites
64 KBytes of dedicated VRAM (Video Ram)
64 x 9-bits of CRAM (Color RAM)
3 Planes: 2 scrolling playfields, 1 sprite plane
Sound:
PSG (TI 76489 chip)
FM chip (Yamaha YM 2612)
6-channel stereo
8 KBytes RAM
Signal/Noise Ratio: 14dB
SNES
Processor 16-bit 65c816
Processor Speed 1.79, 2.68 Mhz or 3.58
RAM Memory 128 Kbytes
Video RAM 64 Kbytes
Resolution 512 X 448 pixels
Colors 32768
Colors On Screen 256
Max Sprites 128
Sprite Size 8x8 to 64x64
Sound Chip 8-bit Sony SPC-700
Sound Channels 8
Controller Response Time 16ms