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Multiprocessing Arm with Vector Floating Piont


Multiprocessing Arm with Vector Floating Piont

Postby wayne » Oct 21, 2003 @ 11:22am

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Multiprocessing Arm with Vector Floating Piont

Postby Jadam » Oct 21, 2003 @ 3:00pm

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Postby chuck » Oct 21, 2003 @ 3:59pm

everytime you post something about tapwave, i think you should be punched in the face. god damnit i hate you.
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Postby Jadam » Oct 21, 2003 @ 4:09pm

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Postby James S » Oct 21, 2003 @ 5:41pm

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Postby Jadam » Oct 21, 2003 @ 6:02pm

Thats not the point moose, ppcs arent gaming devices, no matter how many games they have, and PPC manufacturers would not have any intention of introducing FPUs to their pocketpcs unless it was for "engineering purposes"

ohh,and I saw a video of spyhunter playing on a zodiac(pocket.ign.com) and wow, it looks very good, the physics engine on the other leaves something to be desired...

here
[url]streamingmovies.ign.com/pocket/tapwavehandson_102003_04_free.wmv[/url] spyhunter
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Postby James S » Oct 21, 2003 @ 6:47pm

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Postby Jadam » Oct 21, 2003 @ 7:02pm

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Postby tomdon » Oct 21, 2003 @ 7:16pm

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Postby James S » Oct 21, 2003 @ 7:31pm

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Postby Jadam » Oct 21, 2003 @ 7:38pm

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Postby James S » Oct 21, 2003 @ 8:30pm

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Postby sponge » Oct 21, 2003 @ 8:41pm

holy internets batman.
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Postby Jadam » Oct 21, 2003 @ 9:21pm

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Postby James S » Oct 21, 2003 @ 9:23pm

No, nothing was originally. So why are you saying Palms, that have had few if any 3D games in the past, are better for the experience?

[edit] that's rhetorical, by the way.
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