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Multiprocessing Arm with Vector Floating Piont

Posted:
Oct 21, 2003 @ 11:22am
by wayne
Multiprocessing Arm with Vector Floating Piont

Posted:
Oct 21, 2003 @ 3:00pm
by Jadam

Posted:
Oct 21, 2003 @ 3:59pm
by chuck
everytime you post something about tapwave, i think you should be punched in the face. god damnit i hate you.

Posted:
Oct 21, 2003 @ 4:09pm
by Jadam

Posted:
Oct 21, 2003 @ 5:41pm
by James S

Posted:
Oct 21, 2003 @ 6:02pm
by Jadam
Thats not the point moose, ppcs arent gaming devices, no matter how many games they have, and PPC manufacturers would not have any intention of introducing FPUs to their pocketpcs unless it was for "engineering purposes"
ohh,and I saw a video of spyhunter playing on a zodiac(pocket.ign.com) and wow, it looks very good, the physics engine on the other leaves something to be desired...
here
[url]streamingmovies.ign.com/pocket/tapwavehandson_102003_04_free.wmv[/url] spyhunter

Posted:
Oct 21, 2003 @ 6:47pm
by James S

Posted:
Oct 21, 2003 @ 7:02pm
by Jadam

Posted:
Oct 21, 2003 @ 7:16pm
by tomdon

Posted:
Oct 21, 2003 @ 7:31pm
by James S

Posted:
Oct 21, 2003 @ 7:38pm
by Jadam

Posted:
Oct 21, 2003 @ 8:30pm
by James S

Posted:
Oct 21, 2003 @ 8:41pm
by sponge

Posted:
Oct 21, 2003 @ 9:21pm
by Jadam

Posted:
Oct 21, 2003 @ 9:23pm
by James S
No, nothing was originally. So why are you saying Palms, that have had few if any 3D games in the past, are better for the experience?
[edit] that's rhetorical, by the way.