The Duke3D source was released last year. It had some assembly code in it though (I'm pretty sure), but that has probably been translated to C/C++ by now. I haven't really followed the various DN3D ports too closely. So, in conclusion, porting it is fully possible, the only thing missing is someone willing to do it
seems to be a PPC port project, but it looks to be quite dead (or vaporware).
No, I've never seen that, I've never seen anyone drive their garbage out to the curb and bang the hell out of it with a stick. No, I've never seen that.
Crosswind technique: "Using your peripheral vision, react to body movements, gasps, groans, and shouts from the other side of the cockpit, and always remember that it's better to be lucky than good."
Organic Superlube? Oh, it's great stuff, great stuff. You really have to keep an eye on it, though--it'll try and slide away from you the first chance it gets.
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