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Hyper Space Delivery Boy, Crap?

Posted:
Nov 29, 2001 @ 5:40pm
by RwGast
I dont understand this the co-creator of many great games has acually made this sh*t? I mean come on why would anyone want this when there are way cooler games out there, for example Infectious ground is a ppc original game and it looks alot better, same with Strategic Assualt (Not just graphics gameplay too). I just think its funny that just becuase they are pro's they think they can build a half-assed zelda clone and excpect people to pay for it.
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 29, 2001 @ 6:24pm
by suchiaruzu
Now, let's wait for carpe to defend it...<br>Afaik it's some mix between Zelda, Pokèmon and Sokoban...<br>I wouldnt buy it...<br>parc
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 29, 2001 @ 6:51pm
by NYIllustrator
Please that company is the biggest half ass piece of shit since his last half ass piece of shit company. Him and his girlfriend have no talent and so now they are trying to dump their useless crap on the PPC world cause the gaming community didnt bite.
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 29, 2001 @ 7:06pm
by randall
I find it slightly amusing that the box ( ) lists the following:<br><br>... from the co-creators of Commander Keen, DOOM, Quake and Anachronix...<br><br>Um, where's Diakatana?<br><br>lol
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 29, 2001 @ 7:19pm
by RwGast
Lol, that is pretty funny Daikatana was the bigest piece of shit, and the sad thing was i wated years for it. Anachronix was pretty good, if they produced a quality game like this for the ppc it would be great. My point was look at the games John Romero has worked on most of them were quality games. Now look at the delivery game what a piece of shit. When you hear about a company like this you expect them to make quality high end games like zio does not shit like poccer that no one wants to play.
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 1:28pm
by Boogaloo_Shrimp
what's wrong with that game it looks cute :p
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 5:15pm
by Jaybot
I've been checking out the credits for romero lately, and as far as I can tell, he's done mostly level design for games, and minor, MINOR programming. Of course, I might wrong. I might even be WRONG wrong.
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 5:55pm
by TechMage
Um..I like zelda clones. *hides from the PM mob*
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 6:54pm
by RwGast
My point is do you want to pay for one especially when you excpect i little more quality from the company?
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 7:20pm
by Jaybot
I completely agree.<br><br>I'm still trying to figure out how this looks like zelda, or anything close. It looks more like pokemon.
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 7:37pm
by TechMage
Here is the dream Romero has every night

<br><br>--Todays Headlines--<br>After the new Pokemon/Zelda clone called Hyperspace Delivery Boy was released today. Millions of 5 year olds banded together, robbing and rioting nearby stores for cash to buy Hyperspace Delivery Boy and a Pocket PC to play it on. One woman we spoke with while she was chasing children out of her local shop said,"dam that game, dam it to hell." Truely this has been a day of true madness, whats that..oh..my..God! Children are erecting a giant statue of John Romero..... <br>
Re: Hyper Space Delivery Boy, Crap?

Posted:
Nov 30, 2001 @ 11:55pm
by Matt Keys
bug = new
Re: Hyper Space Delivery Boy, Crap?

Posted:
Dec 1, 2001 @ 12:49am
by Thursday
I hope its good, how did john get so lame, i mean he made good dos games. o wait that was easy as hell

Re: Hyper Space Delivery Boy, Crap?

Posted:
Dec 1, 2001 @ 1:24am
by Matt Keys
Hmm, the word lame, using the "slanted smiley face" something smells like chuck.
Re: Hyper Space Delivery Boy, Crap?

Posted:
Dec 1, 2001 @ 1:26am
by Matt Keys
*traces ip*<br>well what do ya know, hello chuck;)