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TWSFC problems

PostPosted: May 1, 2002 @ 4:13am
by Jadam
hello, well, out of all the SNES emulators for our toshi's/vox's TWSFC is that fastest, but one question, When I load a rom in TWSFC i get the error

Load SRAM File ERROR

then the game starts, but it looks really really wierd. There are like 4 copies of it on the screen, and has big scanlines all over the place. to me it looks like its a frequency thingy, since this was what my old monitor kind of looked like before when i put it at high res's. but this is really pissing me off. From what i can make out though, this thing is incredibly fast!!!! Yame is slowwwww, PocketSNES is slowww, PocketSNES BleedingEdge is slow, but playable, and TWSFC is incredible!!!! I just want to see it!! help please.

Also I cant update my GAPI file gx.dll, it says Write Protected when i try to replace it with the newest one from MS

Well, i think the problem is that its not displaying in landscape mode, but rather in portriat. any fixes???

PostPosted: May 1, 2002 @ 1:14pm
by Guest

PostPosted: May 1, 2002 @ 7:14pm
by Guest
no, he has an iPaq build, the problem is though, i think its trying to do landscape, since many of you have said that it sux cuz it only does landscape, but it wont go landscape on my device, ill try some other builds of it though.

PostPosted: May 1, 2002 @ 9:03pm
by chriva404
you need 10mb of free ram. or more

PostPosted: May 3, 2002 @ 7:47pm
by jadam1

PostPosted: Jun 25, 2002 @ 9:03pm
by Jadam
and its still not fixed :(

PostPosted: Jun 25, 2002 @ 9:35pm
by jeffmd
thats because it has not been updated... its an ipaq only build..maestro users are out of luck on a snes emu :/

PostPosted: Jun 25, 2002 @ 9:58pm
by sponge
I think I'm having the exact problem with PocketDivX, at least the scanline and 4 copies. It looks like the display is corrupted, and is unplayable completly, with large gaps in between the individual lines?