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Quake For GBA faster than PocketQuake


Quake For GBA faster than PocketQuake

Postby Jadam » Aug 22, 2002 @ 3:51am

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Postby Mike Bannick » Aug 22, 2002 @ 4:17am

The president has been kidnapped by ninjas.
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Postby sponge » Aug 22, 2002 @ 4:55am

holy internets batman.
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Postby goatCE » Aug 22, 2002 @ 6:48am

1) There is video of exploring the environments here:
http://www.agbgames.com/wfr.mpg
2) It doesn't even use the quake data, the quake levels were recreated in the level editors. So it's kinda like the goldeneye mod for halflife (Half-life engine with levels that look like the ones in goldeneye for n64).
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Postby sponge » Aug 22, 2002 @ 7:38am

That's what I said *punch*
holy internets batman.
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Postby goatCE » Aug 22, 2002 @ 7:46am

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Postby sponge » Aug 22, 2002 @ 7:53am

holy internets batman.
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Postby Jadam » Aug 22, 2002 @ 9:24am

ill content you with a stick of engrish!!!!
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Postby jont » Aug 22, 2002 @ 12:52pm

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Postby James S » Aug 22, 2002 @ 2:27pm

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Postby jont » Aug 22, 2002 @ 3:30pm

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Postby sirdaved » Aug 22, 2002 @ 8:08pm

Why do certain people insist on starting threads with stupid, misleading titles that infer that there is a GBA Quake version that is 'faster than PocketQuake' when all this is, as the authors admit, is a test port with no immediate or distant likelihood of commercial availability.

Smarten up!
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Postby James S » Aug 22, 2002 @ 8:11pm

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Postby Maf54 » Aug 22, 2002 @ 10:35pm

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Postby James S » Aug 23, 2002 @ 12:06am

ooh, he got you there.
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