
Posted:
Aug 22, 2002 @ 6:48am
by goatCE
1) There is video of exploring the environments here:
http://www.agbgames.com/wfr.mpg
2) It doesn't even use the quake data, the quake levels were recreated in the level editors. So it's kinda like the goldeneye mod for halflife (Half-life engine with levels that look like the ones in goldeneye for n64).

Posted:
Aug 22, 2002 @ 7:38am
by sponge
That's what I said *punch*

Posted:
Aug 22, 2002 @ 9:24am
by Jadam
ill content you with a stick of engrish!!!!

Posted:
Aug 22, 2002 @ 8:08pm
by sirdaved
Why do certain people insist on starting threads with stupid, misleading titles that infer that there is a GBA Quake version that is 'faster than PocketQuake' when all this is, as the authors admit, is a test port with no immediate or distant likelihood of commercial availability.
Smarten up!