This site is no longer active and is available for archival purposes only. Registration and login is disabled.

VisualBoyADVANCECE is OUT!!!!!!


VisualBoyADVANCECE is OUT!!!!!!

Postby Guest » Feb 8, 2003 @ 8:19pm

Last edited by Guest on Feb 9, 2003 @ 4:17am, edited 1 time in total.
Guest
 


Postby jongjungbu » Feb 8, 2003 @ 8:35pm

Why can't you? :)

JJB
User avatar
jongjungbu
Not JongJongBu
 
Posts: 3112
Joined: Jun 19, 2001 @ 4:22am
Location: USA


Postby Dihnekis » Feb 11, 2003 @ 1:16am

Dihnekis
pm Member
 
Posts: 1752
Joined: Dec 30, 2002 @ 8:35pm
Location: St. Augustine, Florida


Postby damian » Feb 11, 2003 @ 1:44am

yes
damian
pm Insider
 
Posts: 3960
Joined: Sep 3, 2002 @ 7:59pm
Location: Acton, MA (home), NYC (school)


Postby Buxx » Feb 13, 2003 @ 6:01pm

Buxx
 


Postby Rizlo+ » Apr 21, 2003 @ 2:23pm

Rizlo+
 


Postby James S » Apr 21, 2003 @ 5:06pm

<img src="http://home.comcast.net/~sonne/james/tag.gif">
James S
pm Insider
 
Posts: 17064
Joined: Jan 12, 2002 @ 2:33pm
Location: Lexington, KY


Postby Guest » Apr 22, 2003 @ 2:01pm

Guest
 


Postby Guest » Apr 24, 2003 @ 2:14pm

Guest
 


Postby damian » Apr 24, 2003 @ 2:16pm

damian
pm Insider
 
Posts: 3960
Joined: Sep 3, 2002 @ 7:59pm
Location: Acton, MA (home), NYC (school)


Postby ToTTenTranz » Apr 24, 2003 @ 7:31pm

ToTTenTranz
pm Member
 
Posts: 38
Joined: Nov 11, 2002 @ 4:41pm
Location: Porto Portugal


Postby James S » Apr 24, 2003 @ 7:45pm

<img src="http://home.comcast.net/~sonne/james/tag.gif">
James S
pm Insider
 
Posts: 17064
Joined: Jan 12, 2002 @ 2:33pm
Location: Lexington, KY


Postby Dan East » Apr 24, 2003 @ 8:16pm

http://codewaves.com/gba/tutor_vol1.php

* 32-bit RISC CPU ARM7TDMI
* 16.78 MHz processing frequency
* System ROM 16Kbytes
* Working RAM 32KB + 256KB
* Video RAM 96KB
* Game Pack Memory up to 32MB
* 240 x 160 screen resolution, up to 32768 colors
* Hardware video effects (rotation, blending, mosaic)
* 6 control keys and Direction Pad
* 4 + 2 sound channels
* Serial communication

"Most advanced component of GameBoy Advance is video system. It is very optimized for 2d graphics game engines and have almost all hardware-accelerated function required for such games: sprites, 6 video modes, rotation/scaling, alpha blending, fade-in/out, mosaic. Unfortunately this video system doesn't support any 3d acceleration functions."

Dan East
User avatar
Dan East
Site Admin
 
Posts: 5264
Joined: Jan 25, 2001 @ 5:19pm
Location: Virginia, USA


Postby Dan East » Apr 24, 2003 @ 8:18pm

User avatar
Dan East
Site Admin
 
Posts: 5264
Joined: Jan 25, 2001 @ 5:19pm
Location: Virginia, USA


Postby Rizlo+ » Apr 29, 2003 @ 11:21am

Rizlo+
 


Next

Return to Windows Mobile


Sort


Forum Description

General Windows Mobile discussion for end-users. Hardware, software, etc. This is also the forum to post your product announcements and other news.

Moderators:

Dan East, sponge, Kevin Gelso, RICoder, Chris Edwards

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum