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PocketSCUMM build 03/20/02


Postby Arisme » Mar 23, 2002 @ 10:13am

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Postby leighj » Mar 23, 2002 @ 10:41am

Arisme,
Nice job on the new update :D

Video on The Dig now works! I was just trying to clock the video speed when the rocket countdown sequence came up (how appropriate). If that's anything to go by, the present video playing speed is about 1/3 of normal speed. There are some occasional graphic glitches almost like the animation is leaving garbled graphic trails.

I don't know how much more speed optimising you can do - but I'm guessing it's going to be challenging not only having video play anywhere close to normal speed AND have audio!

But it is quite awesome to see the video playing on my Vox.

Again thanks for the great work!
JL
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Postby mark (killzat) » Mar 23, 2002 @ 11:58am

Yeah videos work in Full Throttle as well, just remember to use /VIDEO under the ft files dir or they won't load (can't work from the root).

Sadly they're slow, as the other guy said, although I think there's room for speed improvements, perhaps after the games themselves are better supported =).

Also how different is The Dig's .BUN Music/Voice format to .SOU?
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Postby Ender » Mar 23, 2002 @ 12:43pm

Bundles are far better than SOU :)

I don't have a copy of The Dig tho, so there's been far less progress with that..

We're rewriting large portions of the engine at the moment - although thats unfortunatly made it 20% slower... we're working on it tho.

I'm considering rewriting some functions into assembly (leaving c versions tho, for portability)

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Postby mark (killzat) » Mar 23, 2002 @ 3:29pm

I might be able to compress one of the two .BUN files (whichever is smaller) and upload it to you sometime for helping with The Dig?
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Postby Ender » Mar 23, 2002 @ 3:40pm

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Postby XPortZ » Mar 23, 2002 @ 5:03pm

Ender, I can mail you my copy of The Dig if you'd like. SCUMMVM is certainly a worthy cause! If you'd like me to do so then just message me and let me know!

Thanks for all of your wonderful work!

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Postby Arisme » Mar 23, 2002 @ 9:40pm

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Postby mark (killzat) » Mar 24, 2002 @ 11:33am

George is watching...

Hmm no, wait, he's doing something to Jar Jar Binks at the moment... it almost looks as if... as if... as if he's screwing up StarWars for the next hundred years =).
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Postby Mike Bannick » Mar 27, 2002 @ 9:56am

The president has been kidnapped by ninjas.
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Postby Arisme » Mar 27, 2002 @ 11:38am

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Postby Arisme » Mar 28, 2002 @ 1:24pm

btw I just realized that you can already do this with the current build - it's just less user friendly ...

On your first PPC, copy the EXE and the DLL to the root game directory, scan the games, then move the EXE and the DLL to another folder.

Do the same on your other PPC, and it should work, as the path to each game is stored in the registry.
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Postby Mike Bannick » Mar 28, 2002 @ 1:47pm

yeah I did that b4 :P But it gave me some wierd ass error. But it never hurts to try again! :D
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Postby killzat (mark) » Apr 5, 2002 @ 10:32am

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Postby Ender » Apr 5, 2002 @ 10:44am

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Discuss this port of ScummVM for the Pocket PC.

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