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Creating surface not from file

PostPosted: Jul 2, 2005 @ 10:30pm
by gl0om

PostPosted: Jul 2, 2005 @ 10:51pm
by BIGBEN
This topic should resolve your question:

I use pretty the same way to take screenshots in my !PyroManiA! game :)

PostPosted: Jul 2, 2005 @ 10:55pm
by fast_rx
I think you're asking how to get a copy of the current screen?
use display->getSurface(), then you can ->clone() it.