by dyn » Jul 5, 2006 @ 8:26am
Hi, Xymus!
I have looked at a code of your wrapper and have noticed that there is used LockInfo (Lock), PixelShader (SetPixelShader) and HDC (GetHDC, ReleaseHDC).
In wrapper I have written for my new game, I could not use normally methods with this classes in c# code. Does you tried to use them in your variant? Whether they work?
Also would like to note that there is no necessity to wrap classes Rect and Point from PocketFrog. You can use classes from .Net Framework