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* New 2.0 tutorial : Using video hardware *


* New 2.0 tutorial : Using video hardware *

Postby Johan » May 12, 2003 @ 4:51pm

This one covers it all.. Local and non local video memory, lost surfaces, performance, back buffer configurations, locking surfaces, and more...

It's up on the documentation page at www.gapidraw.com
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Johan
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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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