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Confirmation of blt bug in 2.04


Postby fzammetti » Sep 24, 2003 @ 2:25pm

Ah, ok, that bug isn't *quite* as bad as I thought then...

As long as I make sure my surfaces have equal width and height, AND I make sure they will never be clipped, then the bug should never occur on any device.

(Excuse me for repeating the same basic thing over and over... it's just that this is an extremely important thing for me to understand properly, as it really makes the decision for me about what the future of my current project is).

Fortunately, those are conditions I can work around in my current project, so I can actually go ahead with 2.04. Thank you Johan
...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby efortier » Sep 24, 2003 @ 2:32pm

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Postby Johan » Sep 24, 2003 @ 2:39pm

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Postby fzammetti » Sep 24, 2003 @ 2:40pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby efortier » Sep 24, 2003 @ 3:17pm

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Postby Johan » Sep 24, 2003 @ 3:36pm

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Postby fzammetti » Sep 24, 2003 @ 4:02pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby StarFury » Sep 24, 2003 @ 4:38pm

<B><I> Earth Needs You! Don't Let Us Down - </I> <A target="_blank" HREF="http://www.pocketblasters.com">Galactic Assault - Invaders Turbo Edition - Teddies Revenge</A> [All for FREE!!]</B>
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Postby Johan » Sep 24, 2003 @ 4:42pm

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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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