How many levels of opacity/alpha does GapiDraw use?
If one is satisfied with 64 levels one can reduce the number of multiplications from 3 to 2 per pixel (if you operate on one pixel).
If you operate on 2 pixels you could do the same and reduce the number of multiplications from 1.5 to 1 per pixel but then you have to use only 32 levels.
Is that enough? How does GapiDraw do it?