Hi,
I need to draw an alpha blitted image, with a mask.
That is, I want to draw an image which has a transparency mask, on a background and do alpha blending on parts of the image.
I would like to create a new function for this purpose, and I wanted to know if I use the "AlphaBlendFast" inline functions in GapiDrawExtension.h, will I get the same stability as the other GapiDraw calls?
I mean, if I do a straight loop on the data (I already know how to do it), blending and cutting data as I go, is it possible that I overlook something and the function will not work on "this" or "that" PocketPC device?
I would like to do a new function to prevent the time required to do several blits to achieve the same result.
Thanks for any input!
--Eric