Tully: Thanks for the help resolving the issue with Win98 systems...
Erick: Thanks for reporting the FillRect issue. It has been fixed...
So... Here it is .. A special "PocketMatrix edition" of GapiDraw 2.00 without the documentation.. I'll do the official web release next week when I have all the docs finished...
[GapiDraw 2.00]
http://www.gapidraw.com/gapidraw200.exe
http://www.gapidraw.com/gapidraw200.zip
Final changes since RC1:
-Now works in full screen mode again on Win98 systems
-Fixed a bug where setting dwOpacity to 255 would cause FillRect to do nothing.
-New flag CGapiApplication: config.bUseVSyncAsFPS - for smooth 1:1 action in full screen mode (see the updated TileDemo application)
-Removed the flag GDDISPLAY_NOVSYNC
-New function CGapiDisplay::SurfacesAreLost() to check if video surfaces have been lost. It will return GDERR_SURFACELOST until CGapiDisplay::RestoreAllSurfaces have been called.
Thanks a lot for all the feedback!! GapiDraw 2.0 wouldn't be what it is unless all of you had helped!Thanks!
Tim: Best of luck with the new patch of Jack, it'll be the first 2.0 release out there (Unless tedson beats you to it with PocketWar)...

I'm going out for some beers now!
//Johan