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GDERR_BACKBUFFERLOST

Posted:
Mar 12, 2003 @ 2:16pm
by Guest

Posted:
Mar 12, 2003 @ 5:04pm
by Johan

Posted:
Mar 12, 2003 @ 9:32pm
by efortier
I think he wants to know if we can find out if the backbuffer has been lost without actually flipping the display, with a IsBackbufferLost() function maybe?
I don't think there is such a function in the current GapiDraw. Am I right?
--Eric

Posted:
Mar 12, 2003 @ 9:38pm
by Johan
Ok.. This will be adressed in the next beta. SurfacesLost() will be added. I might as well throw in a BackBufferLost() as well. Right now one has to check the result code of each Blt if surfaces have been lost (if using full screen hardware acceleration). The next beta will simplify this with a simple check which can result in a call to CreateSurfaces() or whatever.
Please let me know if you need a quick fix. I could wrap up a new betarelease in a matter of hours...

Posted:
Mar 13, 2003 @ 12:20am
by ITT
hi johan!
would be great if you can do this in your next release. but it doesn´t hurry now. if you can do
this in the next two month it would be great.
thanks for your help and fast reply.
ITT

Posted:
Mar 13, 2003 @ 9:30am
by efortier

Posted:
Mar 13, 2003 @ 10:02am
by Johan

Posted:
Mar 13, 2003 @ 1:15pm
by Guest
can you post the link where i can download last release.
thanks ITT

Posted:
Mar 13, 2003 @ 1:59pm
by Johan

Posted:
Mar 15, 2003 @ 6:03am
by efortier

Posted:
Mar 15, 2003 @ 12:51pm
by Johan