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Scaling/Clipping issue

PostPosted: Mar 13, 2003 @ 10:49am
by BurningScrappy
Working on the particle engine for next Monoso release. Ran into a bit of a problem, so lets see if anyone has a solution.

My emitters can have a given expansion rate E that can be used to scale the image, the problem I'm running into is that once the image is scaled the destination rectangle doesn't neccessarily contain the fully scaled image. There a quick fix to that.

Also this brings up another point, will GD implement screen clipping at the render level, so lazy programmers like me don't have to?

^_^ CHeers from scraps

Monoso Software
monoso@cox.net

PostPosted: Mar 29, 2003 @ 4:07am
by ruis
no clipping is provided by GD. If you bli outside the target surface, nothing will appear. don't know what you mean with the scaling.

peace

PostPosted: Mar 29, 2003 @ 6:44am
by ppcStudios

PostPosted: Mar 30, 2003 @ 5:51am
by Guest

PostPosted: Mar 30, 2003 @ 5:52am
by Guest