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ARM and x86 compiling

PostPosted: Apr 16, 2003 @ 10:16pm
by DigitalErr0r
hey, my game is ready, but i got this problem that I cant build my program with the ARM settings I'v made. I have followed the first tutorial on setting up the GAPIDraw thing, and got it to work using the x86 settings, but when im using the ARM settings, i get 30 error messages:

error LNK2019: unresolved external symbol "__declspec(dllimport) public: long __cdecl CGapiSurface::SetColorKey(unsigned long)" (__imp_?SetColorKey@CGapiSurface@@QAAJK@Z) referenced in function "public: void __cdecl Customer::Initiate(
int,class CGapiDisplay &,struct HINSTANCE__ *)" (?Initiate@Customer@@QAAXHAAVCGapiDisplay@@PAUHINSTANCE__@@@Z)

And this is one of 30..heh, I understand that its something with the linkingsettings, but I cant figure it out =(
Anyone who can help me?

send me a mail, or ans. this post.
mail: petriw@online.no
Thank you!

PostPosted: Apr 16, 2003 @ 10:33pm
by ppcStudios