by Johan » May 12, 2003 @ 9:13am
efortier: While the old system font was easy to use, it was slow and wasn't cache-optimized. I though most people was going to use it for FPS counters during development, but instead many use it in their final game for significant amounts of text.
I would not recommend re-rendering the entire system font on each frame since it's slow. The system font is included with the distribution (in the Misc folder), so you can simply use that and colorize it... Sorry for the hazzle, but the old system font was simply not a good implementation.