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New tutorials: C++ for Games Development


New tutorials: C++ for Games Development

Postby Johan » May 13, 2003 @ 2:24pm

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Postby efortier » May 14, 2003 @ 6:01am

What I would find extremely interesting, is a *simple* tutorial on Templates and metaprogramming.

Template I understands, and I also understand about recursive use of template to generate some basic stuff in source code, but I have no clue how they could be used in the context of gapidraw and rendering graphics.

Thanks.

--Eric
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Postby Guest » Jun 13, 2003 @ 11:45pm

is there a place where the finished assignment source can be downloaded?
im new to C++ and am working my way through them, (and they are functional) but i'd like to compare my code to 'proper' coders to make sure im not doing anything lazy/untidy. :)
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Postby Guest » Jun 13, 2003 @ 11:46pm

is there a place where the finished assignment source can be downloaded?
im new to C++ and am working my way through them, (and they are functional) but i'd like to compare my code to 'proper' coders to make sure im not doing anything lazy/untidy. :)
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The Cross-platform Graphics SDK for Palms, Pocket PCs, Symbian Devices, and Stationary PCs.

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