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CGapiRGBASurface, PNG and Photoshop

PostPosted: May 27, 2003 @ 2:40pm
by maurice
I'm trying to create a PNG (24 bit) with an alpha surface in Photoshop so I can alphblend an image with the background using CGapiRGBASurface. I can get 'normal' transparency to work, but I can't save the alpha channel. Somebody got any tips?

Maurice

PostPosted: May 30, 2003 @ 1:55pm
by Johan

PostPosted: May 30, 2003 @ 2:24pm
by ppcStudios

PostPosted: Jun 3, 2003 @ 10:04am
by maurice

PostPosted: Jun 3, 2003 @ 10:52am
by Johan

PostPosted: Jun 3, 2003 @ 10:55am
by maurice

PostPosted: Jun 3, 2003 @ 10:56am
by Johan

PostPosted: Jun 9, 2003 @ 1:54pm
by spacemonkey

PostPosted: Jun 9, 2003 @ 10:14pm
by Hosed

PostPosted: Jun 10, 2003 @ 3:06pm
by spacemonkey

PostPosted: Jun 10, 2003 @ 3:10pm
by maurice

PostPosted: Jun 10, 2003 @ 3:13pm
by Johan

PostPosted: Jan 26, 2004 @ 12:37am
by efortier