Dillrye, I didn't realize that you could use VS.Net for GD development... Do you know if VS6 projects can be loaded, I assume they would get converted if so? I wouldn't mind using the new IDE (I have a copy from work, assuming the definition of a "site license" can be expanded to mean anywhere I do work, in which case home would count

).
mlepage, why is your game fairly unplayable on a PC? Stylus movements are just mouse movements, I would think that's not much different?
For anonymous, as Dillrye said, when you have specific questions we can be of more assistance. You'll find most people here eager to help and generally nice. As was stated, the majority of people seem to do their development on the PC and only occassionaly do a PPC build. I do that as well, using VC++6 90% of the time, then eVC++ to do my PPC build every once in a while. That's one of the real nice things about GD. The debugging capabilities are superior under those conditions, if nothing else that's worth it.
...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"