Is it my imagination, or is the stylus on Pocket PC only accurate to within 2 pixels?
That's all the resolution I seem to get. And, looking closely at the screen, I can see little dots about twice as spaced out as the pixels, I assume these are the touch screen sensors.
This lack of accuracy makes it a bit difficult to develop games that rely on the stylus. Already, the screen area is rather small, so if I am concerned about stylus movements within a small screen area of say 32x32 pixels, I really have only 16x16 resolution to work with.
And if I am tracking stylus movement between frames, where it might only move a couple of pixels between frames, its movement will be clamped to either delta-0 or delta-2. That doesn't allow for very fine-grained stylus control, not even at the pixel level.